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Controlling the jitter buffer at the receiver side is a key component in multimedia and real-time services. A jitter buffer is used to control the packet rate and to compensate for the delay variation, commonly called jitter, by the tradeoff between delay and loss. In this paper, we present simulation results for the relation between the over- and underflow probabilities and the jitter. We then show...
The packet delay variation, commonly called delay jitter, is an important quality of service parameter in IP networks especially for real-time applications. In this paper, we propose the exact and approximate models to compute the jitter for some non-Poisson FCFS queues with a single flow that are important for recent IP network. We show that the approximate models are sufficiently accurate for design...
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