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Online games have the potential to reach a wide audience and teach new skills. I propose to use Gidget, an online debugging game, to teach novices computer programming concepts in an engaging way. Learners must debug faulty programs to progress through the game, which are set up in modules to teach specific computer programming concepts. Once all the levels are complete, learners are given the option...
Although there are many systems designed to engage people in programming, few explicitly teach the subject, expecting learners to acquire the necessary skills on their own as they create programs from scratch. We present a principled approach to teach programming using a debugging game called Gidget, which was created using a unique set of seven design principles. A total of 44 teens played it via...
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